

As futuristic tank-based action-RPGs are something of a rarity, Xeno was a light, linear, and limited diversion that left you wanting a little more depth to sink your teeth into.
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At the end of the day you’d return back to headquarters -named Iron Base- and upgrade your tanks and acquired vehicles, improving your loadout in order to venture out farther and survive your next sortie. The game loop consisted of journeying out into the wilderness to find additional survivors to join your cause, level up on the endless parade of cannon fodder, and destroy big bosses for profit. Free to roam and explore largely barren environments, travel was frequently interrupted by randomly-spawning enemies ranging from an assortment of insectoid creatures, tanks, mechs, and the occasional ‘wanted’ boss enemy. Xeno was, instead, a free-roaming action game with hybrid RPG elements. Originally released on PlayStation 4, PlayStation Vita and PC, Metal Max Xeno was unlike the traditional turn-based RPGs that comprise the majority of the Metal Max franchise.

For English-speaking fans, it’s Metal Max Xeno that’s relevant here, as Metal Max Xeno: Reborn is, as the title suggests, a reimagining of that game. It would be more accurate to say that series fans are “Metal Max-starved.” In the span of the series’ 31-year existence, only two games have been released in English -2006’s Metal Saga (thusly named due to trademark issues at the time) and 2018’s Metal Max Xeno. Metal Max fans in the West are not what you’d call spoiled for choice, especially in regards to English-language releases. However, you can find updated comments relating specifically to the English language release at the bottom of the page. Captured on Nintendo Switch (Handheld/Undocked)Įditor's note: This review, originally published on Saturday 14th May 2022, was based on the imported Japanese version of the game.
